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Sony's blog has an interesting piece up on the design decisions that helped create the PS Vita. In one part, they discuss the different form factors it could have taken, including a clamshell or PSP Go style design or it could have had an even bigger screen.
Also, it’s not just designers and engineers who have a say. When we started work on PS Vita, the shape we had in mind was very similar to the final product, but in the testing phase we tried many different designs, including a sliding system [similar to PSP go] and a clamshell. We settled on the final model after many discussions with the game development teams in Worldwide Studios.Read the full piece over on the Sony Blog.
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